11DTG

NCEA Level 1 Digital Technologies - Interactive Game Design

Course Description

Teacher in Charge: Mr J. Creighton

NCEA Level 1 Digital Technologies - Interactive Game Design

This is a Digital Technologies Course for students who wish to specialise in Game Design.

Students will have an introduction to game design principle, level design, play testing, 3D and 2D game art and programming.

This course is referred to as a STEAM course, a Science, Technology, Engineering, Arts, and Maths composite course. Students will have the opportunity to create games for multiple platforms including PC, Mac, Android, and Virtual Reality using industry standard software and tools.

Students will be required to work collaboratively on game development projects throughout the year and will be expected to create a game from concept though to delivery using skills they have learned in:

  • Agile development
  • Level Design
  • Game art creation
  • Programming

As well as preparing you for further study within this growing industry, the course provides a useful stepping stone into computer science or software engineering.

“The game industry is expected to have a global revenue in 2018 of more than $130 billion. Many Universities have realised this opportunity and are now offering courses that prepare students for work within the industry and in new emerging technologies like Virtual Reality, and Immersive Game Design including the University of Canterbury.”

Students should have an interest in making games, computing, programming or art.

It is recommended that you are able to work well in a team, enjoy solving problems and are highly motivated


Recommended Prior Learning

Any student will have the opportunity to enter this course (regardless of their current knowledge or skill sets), as the course will initially teach and assess essential skills.

Contributions and Equipment/Stationery

$10 Consumables. It is strongly recommended that students purchase a $20 Print Credit from the Student Office.

Pathway

Credit Information

This course is eligible for subject endorsement.

Total Credits Available: 20 credits.
Internally Assessed Credits: 20 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91877 v1
NZQA Info
Digital Technologies 1.1 - Develop a proposal for a digital outcome
3
3
3
3
3
3
Level: 1
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91878 v1
NZQA Info
Digital Technologies 1.2 - Develop a design for a digital outcome
3
3
3
3
3
3
Level: 1
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91880 v1
NZQA Info
Digital Technologies 1.4 - Develop a digital media outcome
4
4
4
4
Level: 1
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91883 v1
NZQA Info
Digital Technologies 1.7 - Develop a computer program
Level: 1
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91884 v1
NZQA Info
Digital Technologies 1.8 - Use basic iterative processes to develop a digital outcome
6
6
6
6
6
6
Level: 1
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 20
Total Level 1 Literacy Credits: 16
Total University Entrance Literacy Credits: 0
Total Numeracy Credits: 0

Disclaimer

Burnside High School may change any costs, courses or standards offered without notice.

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