12DTM

NCEA Level 2 Digital Technologies - Product Design Technologies

Course Description

Teacher in Charge: Mr J. Creighton

Product design technologies brings together a range of learning areas such as creative design, science, engineering, business studies, digital media, computing, electronics, materials technologies and entrepreneurship in one project-based learning environment.
Product Design Course overview.

This course provides an opportunity for both traditional technologies like web development, databases, software design/programming, multimedia, animation/3D modelling, video, graphic design. as well as emerging technologies like Virtual/Augmented reality. This course is well supported with cutting-edge equipment, like Laser cutters, CNC machines, 3D printers. When you study here, you’ll see how collaboration truly helps to create ideas that shape our world.

Students are introduced to and and use Design Thinking to define a project of interest, identify and develop skills relevant to that project and then work to develop an outcome. Students will also have the opportunity to work together in multi-discipline teams and with a wide range of people throughout the project i.e. other students, teachers, other professional adults as required.

The range of contexts, project options and technical skills are wide and primarily driven by the students' needs. Examples of student work from this course.

This course has strong links with the Product Design course taught at the University of Canterbury and students are also encouraged to exhibit their work for scholarship, and other competitions such as BrightSparks, Science Fair, Inspire Foundation, Callaghan Innovation.

The standards used for assessment draw from the Technology domain, are negotiable, and will be customised to suit individual student projects.

X1: Design Studio 2019
The room has been set up to operate like a Design studio with space for direct instruction, group discussions and workshops, digital and physical production.

Contributions and Equipment/Stationery

$10 ConsumablesIt is strongly recommended that students purchase a $20 Print Credit from the Student Office.

Recommended Prior Learning

Any student will have the opportunity to enter this course (regardless of their current knowledge or skill sets), as the course will initially teach and assess essential skills.

Pathway

Credit Information

This course is eligible for subject endorsement.

Total Credits Available: 42 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 39 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 91354 v3
NZQA Info
Generic Technology 2.1 - Undertake brief development to address an issue
4
4
4
4
Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91355 v3
NZQA Info
Generic Technology 2.2 - Select and use planning tools to manage the development of an outcome
4
4
4
4
Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91356 v3
NZQA Info
Generic Technology 2.3 - Develop a conceptual design for an outcome
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91357 v3
NZQA Info
Generic Technology 2.4 - Undertake effective development to make and trial a prototype
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91890 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome
6
6
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91891 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome
3
3
3
3
3
3
Level: 2
Internal or External: Internal
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91893 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome
4
4
4
4
4
Level: 2
Internal or External: Internal
Credits: 4
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91897 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome
6
6
6
6
6
6
Level: 2
Internal or External: Internal
Credits: 6
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 91899 v1
NZQA Info
Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome
3
3
3
3
3
3
Level: 2
Internal or External: External
Credits: 3
Level 1 Literacy Credits: Y
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 42
Total Level 1 Literacy Credits: 16
Total University Entrance Literacy Credits: 0
TotalNumeracy Credits: 0

SchoolPoint by Inbox Design SCHOOLPOINT129, Rendered 1.21MB in 0.2264 seconds with 18 queries.

----