NCEA Level 3 Digital Technologies - Product & Digital Design
Course Description
Teacher in Charge: Mr J. Creighton.
Students are able to take more than one Digital Technologies course. Each course counts as a unique domain for University Entrance. For example students taking Product & Digital Design and Interactive Game Design would count as 2 separate University Entrance Domains.
This course has a NZQA Scholarship option.
Product & Digital Design is a course for students who wish to work on a project that is driven by their own interests. The range of contexts, project options and technical skills are wide and primarily driven by the students previous experiences with software and machinery.
This is an exciting course as it brings together a range of learning areas such as creative design, science, engineering, business studies, digital media, computing, electronics, materials technologies and entrepreneurship in a project-based learning environment.
Outcomes designed and developed vary and can include but are not limited to:
- Web development
- Software development
- Animation
- 3D modelling
- Film / Video Production
- Graphic Design
- Virtual / Augmented Reality
- 3D Design for Manufacture
- Game Design
This course is well supported with cutting-edge equipment including laser cutters, CnC machines, 3D printers, resin printers, airbrushes, Wacom Cintiq 16" drawing tablets, vinyl cutters, furnace to smelter and industry standard software such as Blender, Adobe Cloud and Fusion 360.
Students will follow the design thinking and agile processes where they will:
- define a project of interest
- project manage the project
- create a design
- identify and develop skills relevant to their project
- problem solve
- develop an outcome using an iterative process
- work with a wide range of people throughout the project as required i.e. other students, teachers, other professional adults, .
Students are also encouraged to enter competitions such as Bright Awards, BrightSparks, Science & Technology Fair, Inspire Foundation, Callaghan Innovation along with any other competitions available. This course is a good foundation for the UC Product Design course or the new UC Digital Screen Campus .
The standards used for assessment draw from the Technology - Digital Technologies domain, are negotiable, and will be customised to suit individual student projects. If a student is taking more than one Digital course they will work through alternative Technology standards and this will be sorted at the start of the course.
Feel free to check out our Product & Digital Design Course for more course information.
Below are a range of examples of students work.
*** Click the image below to view the digital book ***
*** Click the image below to view the web comic ***
*** Click the image below to view the flower in action ***
Contributions and Equipment/Stationery
$10 Consumables
Pathway
Students who complete this course have a clear pathway to a very wide range of options where ever design thinking is required. This involves diverse fields such as Engineering, Industrial Design and/or Product Design.
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is eligible for subject endorsement.
This course is approved for University Entrance.
External
NZQA Info
Digital Technologies and Hangarau Matihiko 3.1 - Conduct a critical inquiry to propose a digital technologies outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 3.2 - Apply user experience methodologies to develop a design for a digital technologies outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 3.4 - Use complex techniques to develop a digital media outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 3.8 - Use complex processes to develop a digital technologies outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 3.10 - Present a reflective analysis of developing a digital outcome