Teacher in Charge: Mr J. Creighton.
Recommended Prior LearningAny student will have the opportunity to enter this course (regardless of their current knowledge or skill sets), as the course will initially teach and assess essential skills.
NCEA Level 1 Digital Technologies - Computer and Electrical Engineering
This is a Digital Technologies course for students wanting to specialise in designing, modifying, hacking, and creating digital hardware, electronics and computer system. This course will encourage students to understand how modern computer-controlled electronic devices work by building and programming their own.
This is a practically focused STEM based course, with students learning about programmable electronic devices such as the Arduino and/or Raspberry Pi, and how they can be used to monitor and control the world around them, as well as how the systems communicate effectively. Students will then develop a project developing an automated robot to do various tasks. These outcomes can be put forward for Science Fair or other Technology Competitions. The students also learn about computer systems, how they work and how they are set up for everday use.
The course will also include other skills like design construction, 3D printing and 3D modelling, lasercutting, electronics, programming, computer system assembly and embedded systems.
This course will develop time-management, organisational, communication and electronic design skills. Students are expected to work both individually and in groups as well as participating in extension activities and outside the classroom learning opportunities.
The students have access to a separate dedicated Electronics Lab
Students have access to Laser cutters, 3D Printers, Vacuum Formers and CNC machining.
NCEA Level 2 Digital Technologies - Computer and Electrical Engineering, NCEA Level 2 Digital Technologies - Interactive Game Design, NCEA Level 2 Digital Technologies - Product & Digital Design, NCEA Level 2 Digital Technologies - Software Engineering and Computer Science
Engineering, technology, programming, IT
Contributions and Equipment/StationeryProject costs are estimated at $50. Students wishing pursue options with more expensive components will need to fund or source these themselves.
Students need to supply there own batteries, headphones, USB key and SD card.