Teacher in Charge: Mr J. Creighton.Recommended Prior Learning
Any student will have the opportunity to enter this course (regardless of their current knowledge or skill sets), as the course will initially teach and assess essential skills.
NCEA Level 1 Digital Technologies - Interactive Game Design
This is a Digital Technologies Course for students who wish to specialise in Game Design.
Students will have an introduction to game design principle, level design, play testing, 3D and 2D game art and programming.
This course is referred to as a STEAM course, a Science, Technology, Engineering, Arts, and Maths composite course. Students will have the opportunity to create games for multiple platforms including PC, Mac, Android, and Virtual Reality using industry standard software and tools.
Students will be required to work collaboratively on game development projects throughout the year and will be expected to create a game from concept though to delivery using skills they have learned in:
As well as preparing you for further study within this growing industry, the course provides a useful stepping stone into computer science or software engineering.
“The game industry is expected to have a global revenue in 2018 of more than $130 billion. Many Universities have realised this opportunity and are now offering courses that prepare students for work within the industry and in new emerging technologies like Virtual Reality, and Immersive Game Design including the University of Canterbury.”
Students should have an interest in making games, computing, programming or art.
It is recommended that you are able to work well in a team, enjoy solving problems and are highly motivated
Click the links below for examples of previous student projects.
NCEA Level 2 Digital Technologies - Computer and Electrical Engineering, NCEA Level 2 Digital Technologies - Interactive Game Design, NCEA Level 2 Digital Technologies - Product & Digital Design, NCEA Level 2 Digital Technologies - Software Engineering and Computer ScienceCareer Pathways
$10 Consumables. It is strongly recommended that students purchase a $20 Print Credit from the Student Office.