NCEA Level 2 Digital Technologies - Computer and Electrical Engineering

12DTE
Course Description

Teacher in Charge: Mr J. Creighton

NCEA Level 2 Digital Technologies - Computer and Electrical Engineering

This is a Digital Technologies course for students wanting to specialise in designing, modifying, hacking, and creating digital hardware, electronics and infrastructures. This course will encourage students to understand how modern computer-controlled electronic devices work by building and programming their own. It will also allow students to explore the world of networking and computing infrastructures. This is a practically focused STEM based course, with students learning about programmable electronic devices like the Arduino and Raspberry Pi, and how they can be used to monitor and control the world around them, as well as how the systems identify and communicate effectively.


Any student will have the opportunity to enter this course (regardless of their current knowledge or skill sets), as the course will initially teach and assess basic skills. Students will then develop a project based on their interests and abilities and apply those practical and problem-solving components. These outcomes can be put forward for Science Fair or other Technology Competitions. Students will also have field trips to the University of Canterbury and/or Ara Institute of Technology to supplement their learning in authentic environments. The course will also include other skills like design construction, 3D printing and 3D modelling, electronics, programming, computer system assembly and embedded systems.


This course will develop time-management, organisational, communication and electronic design skills. Students are expected to work both individually and in groups as well as participating in extension activities and outside the classroom learning opportunities. Assessment will be tailored to the learning the students undertake.

NCEA Level 2


The students have access to a separate dedicated Electronics Lab

Students have access to Laser cutters, 3d Printers and CNC machining.



Pathway

NCEA Level 3 Digital Technologies - Computer and Electrical Engineering, NCEA Level 3 Digital Technologies - Interactive Game Design, NCEA Level 3 Digital Technologies - Product Design Technologies, NCEA Level 3 Digital Technologies - Software Engineering and Computer Science

Contributions and Equipment/Stationery

Project costs are estimated at $50. Students wishing pursue options with more expensive components will need to fund or source these themselves.

Students need to supply there own batteries, headphones, USB key and SD card.


Recommended Prior Learning

Any student will have the opportunity to enter this course (regardless of their current knowledge or skill sets), as the course will initially teach and assess essential skills.


Credit Information

This course is eligible for subject endorsement.

Assessment
Level
Internal or
External
Credits
L1 Literacy Credits UE Literacy Credits Numeracy Credits
U.S. 18242 v7 Construct a simple printed circuit
2
I
3
A.S. 91891 v1 Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome
2
I
3
Y
A.S. 91894 v1 Digital Technologies and Hangarau Matihiko 2.5 - Use advanced techniques to develop an electronics outcome
2
I
6
A.S. 91895 v1 Digital Technologies and Hangarau Matihiko 2.6 - Use advanced techniques to develop a network
2
I
4
A.S. 91896 v1 Digital Technologies and Hangarau Matihiko 2.7 - Use advanced programming techniques to develop a computer program
2
I
6
A.S. 91897 v1 Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome
2
I
6
A.S. 91899 v1 Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome
2
E
3
Y
Total Credits

Total Credits Available: 31 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 28 credits.