NCEA Level 3 Digital Technologies - Product & Digital Design

13DTM
Course Description

Teacher in Charge: Mr J. Creighton

Students are able to take more than one Digital Technologies course. Each course counts as a unique domain for University Entrance. For example students taking Product & Digital Design and Interactive Game Design would count as 2 separate University Entrance Domains.

This course has a NZQA Scholarship option

Product & digital design technologies brings together a range of learning areas such as creative design, science, engineering, business studies, digital media, computing, electronics, materials technologies and entrepreneurship in one project-based learning environment.

This course provides an opportunity for both traditional technologies like web development, databases, software design/programming, multimedia, animation/3D modelling, video, graphic design. as well as emerging technologies like Virtual/Augmented reality. This course is well supported with cutting-edge equipment, like Laser cutters, CNC machines, 3D printers. When you study here, you’ll see how collaboration truly helps to create ideas that shape our world.

Students are introduced to and and use Design Thinking to define a project of interest, identify and develop skills relevant to that project and then work to develop an outcome. Students will also have the opportunity to work together in multi-discipline teams and with a wide range of people throughout the project i.e. other students, teachers, other professional adults as required.

The range of contexts, project options and technical skills are wide and primarily driven by the students' needs. See the Product & Digital Design Course for more course information and examples of students work.

Students have the opportunity to enter scholarship and are also encouraged to enter competitions such as Bright Awards, BrightSparks, Science Fair, Inspire Foundation, Callaghan Innovation along with any other competitions available. This course is a good foundation for the Product Design course taught at the University of Canterbury.

The standards used for assessment draw from the Technology - Digital Technologies domain, are negotiable, and will be customised to suit individual student projects. If a student is taking more than one Digital course they will work through alternative Technology standards and more information can be seen here

X1: Design Studio 2019
The room has been set up to operate like a Design studio with space for direct instruction, group discussions and workshops, digital and physical production.

Learning Areas:

Digital Technologies


Detailed Course Outline
Career Pathways

Art Director (Film, Television or Stage), Fashion Designer, Graphic Designer, Industrial Designer, Technical Writer, Game Developer, User Experience Designer